Modiphius | County Road Z | 28mm Hardback Rulebook
BP1880 - County Road Z Core Rulebook Gather your survivors, build your community, and battle the zeds!County Road Z is a solo game of miniature t...
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BP1880 - County Road Z Core Rulebook Gather your survivors, build your community, and battle the zeds!County Road Z is a solo game of miniature t...
View full detailsBP1865 - Five Leagues from the Borderlands (3rd Ed.) As the first of the shambling monstrosities stepped into the torchlight, they clutched their...
View full detailsBP1785 - Five Parsecs From Home - Solo Adventure Wargaming Description Five Parsecs From Home is a solo adventure wargame where you assemble a ra...
View full detailsThe Ghost Archipelago has returned. A vast island chain, covered in the ruins of ancient civilizations, the Archipelago appears every few centuries...
View full detailsThe heat builds up as we go from one theatre with extreme conditions to another, this time desert warfare in the African and Italian campai...
View full detailsThe heat builds up as we go from one theatre with extreme conditions to another, this time desert warfare in the African and Italian campai...
View full detailsFrom veteran gamer James Morris comes a new tabletop miniature wargame rooted in the heroic leadership of Achilles, Boudica and Beowulf. Players t...
View full detailsAn investigative roleplaying game of horrors both ancient and modern, inspired by the works of Arthur Machen and powered by the GUMSHOE system.Brit...
View full detailsThese scenario cards contain all the components needed to generate the random scenarios found in the Dropfleet Commander rulebook. This set include...
View full detailsA5 SOFTBACK RULEBOOK Welcome to the Third Edition of Bolt Action, the world’s greatest World War II wargame! Inside this rulebook you’ll fi...
View full detailsA 94 page, full colour book containing all of the Bushido, Risen Sun rules. Packed with art and graphic examples to make learning Bushido, Risen Su...
View full detailsWars of the First Empire - A Soldiers of Napoleon Supplement Refight the battles of the early Napoleonic Wars as France and her allies march in con...
View full detailsRefight the many battles of the Peninsular War as France and her allies march in conquest of Portugal and Spain, with Soldiers of Napoleon’s exciti...
View full details"WELCOME TO Soldiers of Napoleon, a set of card-driven, tabletop miniature wargames rules for the battles of the Napoleonic Wars, 1805 to 1815, ten...
View full detailsBP1758 - L'Art De La Guerre. V.4 L’Art de la Guerre allows you to play battles between all of the armies from early antiquity to the late Middle Ag...
View full detailsWelcome to the Third Edition of Bolt Action, the world’s greatest World War II wargame! Inside this rulebook you’ll find all the rules you ...
View full details‘O’ Group is a set of WWII battalion level rules designed for a player to command a battalion sized force plus supports, or a multiplayer game wher...
View full detailsDesigned by Dave Brown, this is the second edition of General d’Armee, a rule set designed for Divisional and Corps size actions in the Napoleonic ...
View full detailsStrength & Honour is a fast-resolution Ancient wargame, playable on a relatively small surface using any scale of figures but with an emphasis ...
View full detailsWritten by veteran game designer Dave Brown, Pickett’s Charge are an exciting and dynamic game with plenty of fast-paced action combined with a com...
View full detailsDux Britanniarum is a set of rules for wargaming and campaigning in the Age of Arthur. Covering the period 450AD to 600AD the rule book combine all...
View full detailsWhat a Tanker! is a fun and fast game of WWII tank combat which focusses on the players taking command of one (or more) tanks and fighting their wa...
View full detailsAt 104 pages, the rules include the complete rules, a scenario generation system and Army Lists for Britain, Germans, the United States and Soviet ...
View full detailsWhat a Cowboy is a set of fun wargames rules for gunfight in the Wild West, ideally between four and ten figures a side. The rules are broken down ...
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